– Bryan Langley, Graphics Group Program Manager, MicrosoftĭXR adds a new level of graphics realism to video games previously only available in movies, and AMD has collaborated with Microsoft on the design of DXR 1.1, an update to DXR that can deliver better efficiency and performance in many raytracing effects. “Microsoft and AMD worked closely on the development of the DirectX 12 Ultimate feature set to ensure a great experience with AMD RDNA 2 architecture” With this architecture powering both the next generation of AMD Radeon™ graphics cards and the forthcoming Xbox® Series X gaming console, we’ve been working very closely with Microsoft to help move gaming graphics to a new level of photorealism and smoothness thanks to the four key DirectX 12 Ultimate graphics features - DirectX Raytracing (DXR), Variable Rate Shading (VRS), Mesh Shaders, and Sampler Feedback. Therefore, we’re pleased to announce that in partnership with Microsoft we will provide full support for DirectX® 12 Ultimate in our upcoming AMD RDNA 2 gaming architecture. AMD has long been a strong supporter of next-generation, low-overhead graphics API technologies like Microsoft® DirectX® 12 that help take games to a whole new level.
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